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	<title>Comments for Reed A Raymond - San Francisco Writer, Illustrator, Gamer</title>
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	<link>http://www.reedaraymond.com</link>
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		<title>Comment on Definitely Not a Wolf by Mike</title>
		<link>http://www.reedaraymond.com/2011/11/definitely-not-a-wolf/#comment-328</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 24 Nov 2011 16:07:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.reedaraymond.com/?p=216#comment-328</guid>
		<description>Yeah, I know what you mean about MMOs.  I&#039;m thinking I&#039;ll buy it and get the free month and play for that, but once that&#039;s over my semester will be in full swing and I won&#039;t really have time to play anyway.
My character also enjoys crafting, and I&#039;m now working on getting 100 in enchanting.  Already have 100 smithing (sadly I only use one piece of crafted gear), which is really useful for improving equipment.  I more than double armour or damage ratings on equipment.
Alchemy is also very very useful.  Healing, paralysis, slow, invisibility, and buffs for skills.  It&#039;s great.  Also: make some poisons of damage magicka regen, they&#039;re really good for fighting wizards.</description>
		<content:encoded><![CDATA[<p>Yeah, I know what you mean about MMOs.  I&#8217;m thinking I&#8217;ll buy it and get the free month and play for that, but once that&#8217;s over my semester will be in full swing and I won&#8217;t really have time to play anyway.<br />
My character also enjoys crafting, and I&#8217;m now working on getting 100 in enchanting.  Already have 100 smithing (sadly I only use one piece of crafted gear), which is really useful for improving equipment.  I more than double armour or damage ratings on equipment.<br />
Alchemy is also very very useful.  Healing, paralysis, slow, invisibility, and buffs for skills.  It&#8217;s great.  Also: make some poisons of damage magicka regen, they&#8217;re really good for fighting wizards.</p>
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		<title>Comment on Definitely Not a Wolf by Reed</title>
		<link>http://www.reedaraymond.com/2011/11/definitely-not-a-wolf/#comment-322</link>
		<dc:creator>Reed</dc:creator>
		<pubDate>Wed, 23 Nov 2011 16:25:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.reedaraymond.com/?p=216#comment-322</guid>
		<description>Hey Mike!

My character is a bit of a jack-of-all-trades. I usually sneak and shoot, then close with dual axes or with ax and magic. Honestly, I enjoy the crafting and trying to get as much money as possible, so I have invested the bulk of my perks in enchanting and blacksmithing. At least I&#039;m well geared, even if I don&#039;t know how to use the weapons!

I don&#039;t think I&#039;ll be jumping into SWTOR. All these console games are keeping me more busy than I&#039;d like, and another MMO seems...dangerous</description>
		<content:encoded><![CDATA[<p>Hey Mike!</p>
<p>My character is a bit of a jack-of-all-trades. I usually sneak and shoot, then close with dual axes or with ax and magic. Honestly, I enjoy the crafting and trying to get as much money as possible, so I have invested the bulk of my perks in enchanting and blacksmithing. At least I&#8217;m well geared, even if I don&#8217;t know how to use the weapons!</p>
<p>I don&#8217;t think I&#8217;ll be jumping into SWTOR. All these console games are keeping me more busy than I&#8217;d like, and another MMO seems&#8230;dangerous</p>
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		<title>Comment on Definitely Not a Wolf by Mike</title>
		<link>http://www.reedaraymond.com/2011/11/definitely-not-a-wolf/#comment-320</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 23 Nov 2011 01:47:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.reedaraymond.com/?p=216#comment-320</guid>
		<description>I&#039;ve also been playing way too much than is healthy for someone approaching December exams.  ;)

I&#039;m really enjoying the game, but I do sometimes feel that there is a certain way that programmers expect a scenario to play out and when you don&#039;t do that it makes the game feel broken.  As a sneaky archer doing hit and runs and hit and hides this often seems the case.

What&#039;s your build like?

Also: are you interested in SWTOR?  Henrik and I are considering getting it for the Christmas furor~</description>
		<content:encoded><![CDATA[<p>I&#8217;ve also been playing way too much than is healthy for someone approaching December exams.  ;)</p>
<p>I&#8217;m really enjoying the game, but I do sometimes feel that there is a certain way that programmers expect a scenario to play out and when you don&#8217;t do that it makes the game feel broken.  As a sneaky archer doing hit and runs and hit and hides this often seems the case.</p>
<p>What&#8217;s your build like?</p>
<p>Also: are you interested in SWTOR?  Henrik and I are considering getting it for the Christmas furor~</p>
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		<title>Comment on From Passion to Profession by Henrik</title>
		<link>http://www.reedaraymond.com/2011/10/from-passion-to-profession/#comment-266</link>
		<dc:creator>Henrik</dc:creator>
		<pubDate>Tue, 18 Oct 2011 03:34:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.reedaraymond.com/?p=210#comment-266</guid>
		<description>Awesome article,

It&#039;s been some time since I&#039;ve played Dragon Age 2 and this reading has piqued my interests just enough to play once more--who am I kidding, I&#039;ll be all over it like a donkey on a waffle. 
I had no idea they acquired Felicia Day in Mark of the Assassin. You&#039;re right; their choice was leaps and bounds better than having someone unrelated to gaming, and it helps that she&#039;s so respected in WOW and YouTube.</description>
		<content:encoded><![CDATA[<p>Awesome article,</p>
<p>It&#8217;s been some time since I&#8217;ve played Dragon Age 2 and this reading has piqued my interests just enough to play once more&#8211;who am I kidding, I&#8217;ll be all over it like a donkey on a waffle.<br />
I had no idea they acquired Felicia Day in Mark of the Assassin. You&#8217;re right; their choice was leaps and bounds better than having someone unrelated to gaming, and it helps that she&#8217;s so respected in WOW and YouTube.</p>
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		<title>Comment on You Scratch My Back, I&#8217;ll Stab Yours: Cooperative Board Games at their Best by Reed</title>
		<link>http://www.reedaraymond.com/2011/08/you-scratch-my-back-ill-stab-yours-cooperative-board-games-at-their-best/#comment-115</link>
		<dc:creator>Reed</dc:creator>
		<pubDate>Tue, 16 Aug 2011 18:47:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.reedaraymond.com/?p=197#comment-115</guid>
		<description>I love this idea! The continual drain on player resources will definitely be a a unifying force. I&#039;ll add this quest ASAP, and maybe think of some other quests that create a hindrance UNTIL the quest is completed rather than only if the players fail. Maybe reducing movement speed or closing locations...</description>
		<content:encoded><![CDATA[<p>I love this idea! The continual drain on player resources will definitely be a a unifying force. I&#8217;ll add this quest ASAP, and maybe think of some other quests that create a hindrance UNTIL the quest is completed rather than only if the players fail. Maybe reducing movement speed or closing locations&#8230;</p>
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		<title>Comment on You Scratch My Back, I&#8217;ll Stab Yours: Cooperative Board Games at their Best by Mike</title>
		<link>http://www.reedaraymond.com/2011/08/you-scratch-my-back-ill-stab-yours-cooperative-board-games-at-their-best/#comment-114</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 16 Aug 2011 18:36:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.reedaraymond.com/?p=197#comment-114</guid>
		<description>I was thinking you could have a quest similar to the one you showed with the town being attacked more often by monsters, but change it to an organized crime ring.  
Perhaps every turn there would be a chance that one player would get an item stolen, or some gold stolen, or something like that.  This would continue until the players made a concerted effort to bust the ring in a similar manner to how they might stop the bold monster attacks in your example.  
It would be a more immediate threat for players to confront as it wouldn&#039;t be a slow trickle of gold for the remainder of the game, but instead be a loss of a potentially important item immediately.</description>
		<content:encoded><![CDATA[<p>I was thinking you could have a quest similar to the one you showed with the town being attacked more often by monsters, but change it to an organized crime ring.<br />
Perhaps every turn there would be a chance that one player would get an item stolen, or some gold stolen, or something like that.  This would continue until the players made a concerted effort to bust the ring in a similar manner to how they might stop the bold monster attacks in your example.<br />
It would be a more immediate threat for players to confront as it wouldn&#8217;t be a slow trickle of gold for the remainder of the game, but instead be a loss of a potentially important item immediately.</p>
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		<title>Comment on The Round-Up by Patrick</title>
		<link>http://www.reedaraymond.com/2011/07/the-round-up/#comment-42</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Fri, 15 Jul 2011 18:25:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.reedaraymond.com/?p=182#comment-42</guid>
		<description>i hope this movie is amazing.  one thing i will never forget is where i learned a love for all things middle earth..... ;-)</description>
		<content:encoded><![CDATA[<p>i hope this movie is amazing.  one thing i will never forget is where i learned a love for all things middle earth&#8230;.. ;-)</p>
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		<title>Comment on Pick a Number by joey</title>
		<link>http://www.reedaraymond.com/2011/06/pick-a-number/#comment-34</link>
		<dc:creator>joey</dc:creator>
		<pubDate>Sun, 19 Jun 2011 19:26:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.reedaraymond.com/?p=178#comment-34</guid>
		<description>best i got was 6 tries!</description>
		<content:encoded><![CDATA[<p>best i got was 6 tries!</p>
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		<title>Comment on Games Round-up by joey</title>
		<link>http://www.reedaraymond.com/2011/05/games-round-up/#comment-28</link>
		<dc:creator>joey</dc:creator>
		<pubDate>Sat, 28 May 2011 21:44:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.reedaraymond.com/?p=165#comment-28</guid>
		<description>Definitely a good zuma blitz board for high scores if you can get your multiplier up and hit those gap shots. Was enjoying dueling with a few other popcappers this week.

Gonna go checkout daggerdale now! Co-op soon?</description>
		<content:encoded><![CDATA[<p>Definitely a good zuma blitz board for high scores if you can get your multiplier up and hit those gap shots. Was enjoying dueling with a few other popcappers this week.</p>
<p>Gonna go checkout daggerdale now! Co-op soon?</p>
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		<title>Comment on As If That Weren&#8217;t Enough&#8230; by Mike Lottes</title>
		<link>http://www.reedaraymond.com/2011/05/as-if-that-werent-enough/#comment-26</link>
		<dc:creator>Mike Lottes</dc:creator>
		<pubDate>Thu, 19 May 2011 09:08:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.reedaraymond.com/?p=157#comment-26</guid>
		<description>I want to try your game...</description>
		<content:encoded><![CDATA[<p>I want to try your game&#8230;</p>
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